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Dr Nicos Kasenides

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Dr Nicos Kasenides
mail[email protected] tel+35724694053

Lecturer in Computing

Qualifications

PhD in Computing (University of Central Lancashire, 2023)

BSc (Hons) Computing (University of Central Lancashire Cyprus, 2018)

Specialization

Software Engineering

Employment Track

Lecturer, UCLan Cyprus (2024-today)

Associate Lecturer, UCLan Cyprus (2019-2024)

Research Associate, UCLan Cyprus (2018-2019)

Research Interests

Software engineering, Distributed Systems, Real-time Systems, Cloud Computing, Game-based learning environments

Roles and Responsibilities (including past roles and responsibilities)

Teaching and Course Leadership 

  • Module leadership: The Computing Challenge, Mobile Computing, Distributed Enterprise Systems, Mobile Application Development
  • Teaching: Introduction to Programming, Explorations in Computing,

Selected Publications 

  • Kasenides, N., Piki, A. and Paspallis, N., 2024, June. The Edifying Impact of Blending Game-Based Learning with Educational Robotics: A Systematic Review of Empirical Evidence. In International Conference on Human-Computer Interaction (pp. 97-115). Cham: Springer Nature Switzerland.
  • Piki, A., Tchanturia, I., Kasenides, N., Paspallis, N., Leal, S., 2024, June. SDG Quest: Leveraging Mobile Game-Based Learning to Foster Environmental, Social, and Economic Sustainable Development Goals. In International Conference on Human-Computer Interaction. Cham: Springer Nature Switzerland.
  • Kasenides, N., Piki, A. and Paspallis, N., 2023, July. Exploring the user experience and effectiveness of mobile game-based learning in higher education. In International Conference on Human-Computer Interaction (pp. 72-91). Cham: Springer Nature Switzerland.
  • Paspallis, N., Kasenides, N. and Piki, A., 2022, June. A Software Architecture for Developing Distributed Games that Teach Coding and Algorithmic Thinking. In 2022 IEEE 46th Annual Computers, Software, and Applications Conference (COMPSAC) (pp. 101-110). IEEE.
  • Kasenides, N. and Paspallis, N., 2022. Athlos: A Framework for Developing Scalable MMOG Backends on Commodity Clouds. Software, 1(1), pp.107-145.
  • Kasenides, Nicos and Paspallis, Nearchos (2021) aMazeChallenge: An interactive multiplayer game for learning to code. In: 29th International Conference on Information Systems Development (ISD2021)., 8-10 September 2021, Valencia, Spain.
  • Kasenides, N. and Paspallis, N., 2020, September. Multiplayer game backends: A Comparison of commodity cloud-based approaches. In European Conference on Service-Oriented and Cloud Computing (pp. 41-55). Springer, Cham.
  • Kasenides, N. and Paspallis, N., 2019. A Systematic Mapping Study of MMOG Backend Architectures. Information, 10(9), p.264.

Selected Conference and Seminar Presentations 

  • 25th International Conference on Human-Computer Interaction, AC Bella Sky Hotel and Bella Center, Copenhagen, Denmark, 23-28 July 2023.
  • 8th European Conference on Service-Oriented and Cloud Computing (ESOCC), Heraklion, Greece, 28-30 Sep 2020
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