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Dr Nicos Kasenides

Lecturer in Computing


[email protected]

+35724694053

Qualifications

PhD in Computing (University of Central Lancashire, 2023)

BSc (Hons) Computing (University of Central Lancashire Cyprus, 2018)

Specialization

Software Engineering

Employment Track

Lecturer, UCLan Cyprus (2024-today)

Associate Lecturer, UCLan Cyprus (2019-2024)

Research Associate, UCLan Cyprus (2018-2019)

Research Interests

Software engineering, Distributed Systems, Real-time Systems, Cloud Computing, Game-based learning environments

Roles and Responsibilities (including past roles and responsibilities)

Teaching and Course Leadership 

  • Module leadership: The Computing Challenge, Mobile Computing, Distributed Enterprise Systems, Mobile Application Development
  • Teaching: Introduction to Programming, Explorations in Computing,

Selected Publications 

  • Kasenides, N., Piki, A. and Paspallis, N., 2024, June. The Edifying Impact of Blending Game-Based Learning with Educational Robotics: A Systematic Review of Empirical Evidence. In International Conference on Human-Computer Interaction (pp. 97-115). Cham: Springer Nature Switzerland.
  • Piki, A., Tchanturia, I., Kasenides, N., Paspallis, N., Leal, S., 2024, June. SDG Quest: Leveraging Mobile Game-Based Learning to Foster Environmental, Social, and Economic Sustainable Development Goals. In International Conference on Human-Computer Interaction. Cham: Springer Nature Switzerland.
  • Kasenides, N., Piki, A. and Paspallis, N., 2023, July. Exploring the user experience and effectiveness of mobile game-based learning in higher education. In International Conference on Human-Computer Interaction (pp. 72-91). Cham: Springer Nature Switzerland.
  • Paspallis, N., Kasenides, N. and Piki, A., 2022, June. A Software Architecture for Developing Distributed Games that Teach Coding and Algorithmic Thinking. In 2022 IEEE 46th Annual Computers, Software, and Applications Conference (COMPSAC) (pp. 101-110). IEEE.
  • Kasenides, N. and Paspallis, N., 2022. Athlos: A Framework for Developing Scalable MMOG Backends on Commodity Clouds. Software, 1(1), pp.107-145.
  • Kasenides, Nicos and Paspallis, Nearchos (2021) aMazeChallenge: An interactive multiplayer game for learning to code. In: 29th International Conference on Information Systems Development (ISD2021)., 8-10 September 2021, Valencia, Spain.
  • Kasenides, N. and Paspallis, N., 2020, September. Multiplayer game backends: A Comparison of commodity cloud-based approaches. In European Conference on Service-Oriented and Cloud Computing (pp. 41-55). Springer, Cham.
  • Kasenides, N. and Paspallis, N., 2019. A Systematic Mapping Study of MMOG Backend Architectures. Information, 10(9), p.264.

Selected Conference and Seminar Presentations 

  • 25th International Conference on Human-Computer Interaction, AC Bella Sky Hotel and Bella Center, Copenhagen, Denmark, 23-28 July 2023.
  • 8th European Conference on Service-Oriented and Cloud Computing (ESOCC), Heraklion, Greece, 28-30 Sep 2020
Date