Computing
1. Trustworthy AI design, development and use
2. Responsible communication systems
3. Data Management, Data Analytics, Intelligent Systems
4. Virtual Reality, eXtended Reality, and Digital Twins
5. Research in Videogames
6. Pedagogical Approaches, Educational Technology, AI in Education
7. Socio-Technical Factors in Learning Experience Design (LXD)
8. Game-Based Learning and Educational Robotics
9. Learner Engagement with Emerging Technologies
10. Cybersecurity skills, Cybersecurity Education
11. Context-aware Computing
12. AI-aware Software Engineering
13. Power, Performance, Reliability and Total Cost of Ownership Optimizations
14. AI in (Sports) Medicine
15. Online Hate Speech Analysis with AI
16. Sports Analytics and Visualisation using Data Science
Engineering
1. Indoor Positioning, Localization, and Navigation
2. 6G Wireless Communications, Next Generation Communications
3. Ground and Aerian Unmanned Systems
4. Technology-enabled Precision Agriculture
5. Computer Architecture
6. Fault Tolerant Systems
7. Power, Performance, Reliability and Total Cost of Ownership optimizations
Psychology
1. Discourse, reasoning in online engagement, using technology to promote thinking-skills and learning, epistemic cognition, science communication, my-side bias, disinformation, social media
2. Acceptance and Commitment Therapy, mindfulness, emotion regulation, personal values and behaviour
3. Relational aggression, prosocial involvement and wellbeing
4. Prevention of mental health and behavioural challenges in community and organisations (e.g. schools, companies): program evaluation
5. Understanding Bullying: Individual and Contextual Factors that influence children’s involvement in bullying/cyberbullying incidents
6. Interventions and Prevention programmes against Bullying
7. Examining and Countering Misinformation
8. Supporting students’ critical thinking in their interaction with AI
9. The public communication of science: Trust, Mistrust, & Distrust / Interdisciplinary
10. Mental Health and Wellbeing in Emergency Professional settings
11. Ghosting, Interpersonal loss, need for belonging, bereavement, attachment, Complicated Grief/Loss, addiction, Traumatic Growth, Adult Adverse Childhood Experiences (ACEs)
12. High Frequency Repetitive Transcranial Magnetic Stimulation (rTMS) for the Treatment of Severe Psychopathology – Depression, Schizophrenia, OCD, Addictions and Overall Mental Health
Mathematics and Statistics
1. Extremal Combinatorics, Extremal Graph Theory, Random Graphs
2. Stochastic Orders, Dependent Variables: Probability and Moment Inequalities/ Asymptotic Results
Sports and Exercise Science
1. Physical Education, Physical Literacy, Behavioural Change
2. Intervention strategies for injury prevention in different sports modalities
3. Intervention strategies for performance enhancement in elite and sub-elite
4. Intervention strategies for health promotion/disease prevention in clinical and healthy populations
You can view the profiles, specific research interests and contact information of the School of Science academics here.