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Research by School of Science

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All faculty in the School of Sciences are research active and they continuously pursue new knowledge and innovative ways to apply it through research projects. They have high interest in collaborative and interdisciplinary projects with other institutions and industry partners. The School brings together diverse disciplines such as Computing, Web Design and Development, Electrical and Electronic Engineering, Mathematics, Psychology, and Sport and Exercise Science and has expertise in a wide range of research areas within each discipline.

(Irene Polycarpou, Josephina Antoniou, Nearchos Paspallis, Panayiotis Andreou, Eliana Stavrou, Marios Raspopoulos, Andreas Pamboris, Andriani Piki, Louis Nisiotis, Christos Karpasitis)

  • Educational Technologies (Leader: Irene Polycarpou)
    • Educational Software
      • Educational games for STEM subjects
      • Simulations for STEM subjects (e.g., virtual laboratories)
      • Instructional software for STEM subjects
      • Independent Learning software for STEM subjects
      • Practice software for STEM subjects
      • Interactive multimedia for education
      • E-learning
      • Educational 3D Virtual Worlds and XR Environments
    • Use of technologies (e.g., smart mobile devices, tablets, wikis, blogs, podcasts, videoconferencing, and social media) in education
      • Use of technologies to aid instruction of STEM concepts
      • Use of technologies to aid independent learning of STEM concepts
      • Impact of technology adoption in education
      • Student engagement with technology
      • Immersive Learning Technologies
      • Computer supported collaborative work
      • Virtual Learning Communities
    • K-12 education
      • Use of educational technologies for K-12 mathematics and science
      • Development of educational software for K-12 STEM subjects
  • Computer Science Education
    • Computer science curriculum
      • Investigation into students’ difficulties with specific computer science concepts
    • Female participation in computer science
      • Recruitment and retention of female students into the field of computer science
  • Networks (Leader: Josephina Antoniou)
    • Wireless and Mobile networks
      • Wireless networks technology enhancements
      • Context-Aware Session Management/Radio Resource Management in mobile networks, security concerns
    • Mathematical modeling for networks
      • Modeling for decision-making (game theory, Bayesian principles, cooperative strategies)
    • Topics in  emerging technologies (cloud computing, IoT, smart systems)
      • Privacy Concerns & Tactical Decisions (content owner/content user)
      • Advanced content manipulation (creation, management, delivery)
      • Responsible development and use
    • Wireless Sensor Networks
      • Energy-efficient communication
      • Mobility
      • Fault Tolerance
  • Cybersecurity (Leader: Elina Stavrou)
    • Cybersecurity capabilities development
    • Cybersecurity curriculum design
    • Cybersecurity education & educational technologies
    • Virtualization for security testing and training
    • Cybersecurity situational awareness
    • Societal cyber resilience
    • Citizens’ cybersecurity skills development
    • Incident management
    • Threat profiling
    • Cybersecurity playbooks & toolkits design
    • Internet of Things (IoT) security
    • Intrusion recovery techniques
    • Wireless, mobile, ad-hoc and sensor network security
    • Critical infrastructure protection
  • User Experience in ICT (Leader: Josephina Antoniou)
    • Responsible Research and Innovation in ICT
    • Ethics in Smart Information Systems
    • User Experience Design
    • Usable Security
    • Human Computer Interaction (HCI)
    • User Authentication and Security in Mixed Reality
    • Human Interaction Proofs
    • Intelligent User Interfaces
    • User Modelling and Quality of User Experience
  • Immersive Technologies  (Leader: Louis Nisiotis)
    • Virtual Reality (VR)
    • Augmented Reality (AR)
    • Mixed Reality (MR)
    • Multi-User 3D Virtual Worlds
    • User Engagement, Interactions and Collaboration Sociability, Presence and Immersion in Virtual Worlds
    • XR environments converging real and artificial agents
  • Web Design & Development (Leader: Christos Karpasitis)
    • Web Design
    • Audio Visual
    • Social Media User Behaviour
  • Software Engineering (Leader: Nearchos Paspallis)
    • Ubiquitous Computing
      • Context-awareness
      • Self-adaptation
      • Model-driven development
    • Middleware
      • Pluggable architectures
    • Online Games
      • Educational Games
      • Massively Multiplayer Online Games (MMOG)
    • End-User Development
      • Assistive Technology
      • Gamification
  • Data Management (Leader: Panayiotis Andreou)
    • Data Management in systems and networks
    • Smartphone Networks
      • Smartphone Testbeds
      • User-centric Social Networks
      • Adaptive Interactive Systems
    • Wireless Sensor Networks
      • Network-aware Query Optimization
      • In-network Aggregation
      • Storage
    • E-Health and Ambient and Assisted Living
      • Virtual Collaborative Teams
      • ICT-services for Homecare
    • Adaptive Interactive Systems
      • Wearable Computing
      • Personalization
    • Big Data and Analytics

(Marios Raspopoulos, Stelios Ioannou and Josephina Antoniou)

  • Telecommunications and Mobile Technologies (Leader: Marios Raspopoulos)
    • Wireless Networks:
      • Physical/link layer technology Enhancements
      • Energy and Spectrum Efficiency in Wireless networks
      • Device to Device (D2D) and Machine to Machine (M2M) Communications
      • Physical and Network Mobility in wireless networks
    • Modern Wireless Communication Systems
      • Planning/dimensioning & adaptability for optimum energy efficiency, spectrum utilization, coverage, capacity user experience, quality, etc.
      • Heterogeneous and Multi-standard wireless Communication
    • Radio Propagation/Radio Channel Modelling
      • Radio Propagation Measurements
      • Deterministic and Empirical Channel Modelling
    • Human Exposure to Electromagnetic Radiation
    • Internet of Things (IoT)
      • Smart Homes/Cities/Hotels: The role of Telecommunications & Mobile technologies Mobile Technologies
      • Smart Transport
      • MIMO Technologies
    • Mobile Technologies
      • Context Aware and Mobile Ubiquitous Systems for improving human life (e.g. e-health, ambient assisted living, personalized human behaviour detection etc.)
      • Localisation and tracking
    •  Multi-Disciplinary application of ICT
  •  Renewable Energy Systems
    • Electricity load profiles and load management
    • Weather parameters in Photovoltaic system design
    • Storage for Photovoltaic systems
    • Long term performance of Photovoltaic systems
    • ICT for Energy Management – Smart Grid: Management of Renewable Energy Sources (Monitoring/optimizing energy production, utilization and storage)

(Demetres Christofides and Milto Hadjikyriakou)

  • Combinatorics  (Leader: Demetres Christofides)
    • Extremal graph theory
    • Extremal combinatorics
    • Random graphs
    • Probabilistic methods
    • Random Cayley graphs
  • Probability & Statistics (Leader: Milto Hadjikyriakou)
    • Dependent Random Variables
    • Probability and Moment Inequalities
    • Strong and Weak Laws
    • Stochastic Orders

(Militsa Nikiforou, Kalypso Iordanou and Lilia Psalta and Vasiliki Christodoulou)

  • Children’s problem behaviour (Leader: Militsa Nikiforou)
    • Bullying and victimization
    • Cyberbullying
    • Delinquency and Antisocial Behaviour
  • Parenting (Leader: Militsa Nikiforou)
    • Parental Involvement
    • Attachment
    • Sources of parental Knowledge
    • Parental Style
    • Childhood and Adolescence
    • Parental burn-out and its consequences on parents and their children
  • Prevention of Gambling in youth (Leader: Militsa Nikiforou)
  • The influence of media in youth’s lives (Leader: Militsa Nikiforou)
    • Use of Facebook and its impact on emotional state and anxiety levels
    • Use of mobile phones and their impact on emotional state and anxiety levels
  • Cognitive Development (Leader: Kalypso Iordanou)
    • Argumentation skills
    • Scientific Thinking
    • Cognitive and Metacognitive processes in Learning
    • Intellectual Values
    • Developing and Implementing Intervention Programmes
  • Beliefs (Leader: Kalypso Iordanou)
    • Epistemological Beliefs
    • Theory of Mind
    • Belief Change
  • Face Processing (Leader: Lilia Psalta)
    • Studying face perception with Thatcher Illusion
    • Face perception of trustworthiness
    • Attentional biases in face recognition
    • The perception of Facial identity and expression
    • Processing Inverted faces – Face Inversion Effect
    • Configural and featural processing
  • Processing emotional faces (Leader: Lilia Psalta)
    • The role of emotion in attention to distractor stimuli
    • Predicting emotion through appraisal processes and coping
    • Perceptual load and visual attention
  • Lip Reading processing in Children with Language Impairments (Leader: Lilia Psalta)
  • Forensic Psychology (Leader: Lilia Psalta and Vasiliki Christodoulou)
    • Cyber Violence
    • Psychopathic traits
    • Sex Offenders and victimisation
    • Pornography and Sextortion
    • Addiction (e.g. drug, internet)
    •  Corruption
    • Prosocial and antisocial behaviour and values in youth
    • Divorce mediation
    • Relational aggression and self/other compassion
    • Prejudice, violence and discrimination
    • Values, attitudes and behaviour
    • Community applications of acceptance and commitment therapy

(Marcos Michaelides, Koulla Parpa, Efstathios Christodoulides and Konstantina Intziegianni)

  • Exercise Physiology (Leader: Koulla Parpa and Marcos Michaelides)
    • Respiratory compensation
    • VO2max
    • Gas changes and blood analysis
    • Heart rate Variability
  • Exercise and Physical Activity (Leader: Koulla Parpa and Marcos Michaelides)
    • Changes in performance parameters before and after training
    • Fitness testing in special populations
    • Disease prevention and physical activity
    • Body composition changes and physical activity
  • Injuries and Rehabilitation (Leader: Konstantina Intziegianni)
    • Sport related injuries, prevention and rehabilitation of overuse injuries
    • Neurological disabilities
    • Post-surgery rehab
    • Musculoskeletal pain
    • Overuse syndromes
  • Physical Education (Leader: Efstathios Christodoulides)
    • Pedagogical approaches
    • Physical literacy
    • PE teacher profiles
  • Sports and Social Sciences (Leader: Efstathios Christodoulides)
    • Role of sport and physical activity in contemporary society
    • Social issues, sports and physical activity
    • Culture and lifestyle – physical activity/inactivity, motivation, attitude and perception
    • Anti-doping in sport and society